Using your ship to inflict wrath upon an opponent's planet.

This text has not been updated
for the current release. It may be inaccurate.
If the defender's ship is not on the planet, then the planet
is considered defeated if its shields and fighters are
reduced to 0. The planet has no armor, so skip the part
where you attack the opponent's armor.
If the planet's owner is on the planet, then things are
somewhat more complicated. You should understand how combat
works from Ship v. Ship
Combat, so this is the order in which things happen.
- Your beams can take out up to half of the planet's
fighters.
- Planet beams take out up to half of your fighters.
- Owner beams take out up to half of your fighters.
- Player beams go against planet shields.
- Planet beams go against your shields.
- Owner beams go against your shields.
- Your beams go against owner armor.
- Planet beams go against your armor.
- Owner beams go against your armor.
- Your torpedo damage takes out planet fighters.
- Your torpedo damage takes out up to half of the
owner's fighter.
- Planet torpedoes take out up to half of your fighters.
- Owner torpedoes take out up to half of your fighters.
- Your torpedoes damage goes against owner's armor.
- Planet torpedoes damage goes against your armor.
- Owner torpedoes damage goes against your armor.
- Your fighters go against planet fighters.
- Your fighters go against owner fighters.
- Your fighters go against planet shields.
- Your fighters go against owner armor.
- Planet fighters go against your armor.
- Owner fighters go against your armor.
- If your armor is 0 or less, you die.
- If owner armor is 0 or less, he dies.
- If you're alive, he's dead, and the planet has no
fighters or shields, you win and get the planet.
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